AI Insights · Timothy · October 2022
Top 5 Fashion Games Performance in Mexico Q3 2022
In the third quarter of 2022, the top 5 fashion games in Mexico displayed varied trends in downloads, revenue, and active users, reflecting their unique market positions.
In Q3 2022, the top 5 fashion games in Mexico showed diverse performance trends. Let's take a closer look at how each app fared in terms of downloads, revenue, and active users.
Hair Tattoo: Barber Shop Game by CASUAL AZUR GAMES experienced significant fluctuations in weekly downloads, starting strong with 73.2K at the end of June and peaking at 158.1K in early August. However, downloads dipped to 26.8K by the end of August, before stabilizing around 42K in September. The app's weekly revenue was modest, with a notable $8 in mid-July and $6 in mid-September. Active users followed a similar pattern, peaking at 495.9K in early August and settling around 349.3K by the end of September.
Dream Wedding! by MagicLab saw a steady decline in downloads from 116.6K in late June to 38.8K by the end of September. Active users mirrored this trend, decreasing from 241.1K to 130.7K over the same period. Notably, the app did not generate any revenue throughout the quarter.
Makeup Stylist: Makeup Game from Gametertain showed a consistent decrease in downloads, starting at 104.4K in late June and dropping sharply to just under 4K by the end of September. Despite this, the app maintained a stable user base, with active users peaking at 486.4K in mid-July and remaining around 298K in late September. Weekly revenue saw minor fluctuations, peaking at $17 at the start of the quarter.
Get Lucky: Run To The Pool by Homa experienced a decline in weekly downloads from 68.9K at the end of June to 28.6K by the end of September. Active users also dropped, from 102.8K in late June to 60.9K by the end of the quarter. This app did not generate any revenue during this period.
Finally, Super Stylist Fashion Makeover by CrazyLabs LTD saw relatively stable download numbers, peaking at 70.4K in early August before settling at around 29K by late September. The app's weekly revenue ranged from $3.4K to $2.5K, with a peak of $3.9K in late July. Active user trends were consistent, with a peak of 423.5K in early August and a slight decline to 283K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.